Basics of CAD with Autodesk Inventor
- Length: 1 hour
- Difficulty: Beginner
Auto-generated captions, so expect a few mistakes.
Welcome and the Inventor Workspace
Sketching and Extruding a Cube
Cutting Holes with Sketches
Fillets, Materials and Visual Styles
A Second Part and Assemblies
Experimenting with Revolve
Patterns and Mirroring in Sketches
Extruding and Filleting the Part
Multi-Material Rendering
About this camp
In this camp, we'll be learning the basics of CAD and 3D Design using Autodesk Inventor.
We'll learn about the fundamentals of CAD, then transition into Inventor, learning how to sketch. Then, we'll take our 2D sketches and bring them into the 3rd dimension through tools such as Extrude and Revolve. In the end, you'll be able to design all types of different objects in a 3D space!
Prior to this camp, make sure you have Autodesk Inventor installed on a Windows-compatible device. Students can get it for free from Autodesk's Education
What you'll learn
- Basics of CAD
- Sketching in various planes
- Extrude, Revolve, etc.
- Use Components and Assemblies