Designing an app with Figma and SwiftUI - Part Two
- Length: 1 hour
- Difficulty: Beginner
Auto-generated captions, so expect a few mistakes.
Recap and Layout Tweaks
Navigation and Custom Back Buttons
Unlock Button and Controls Grid
Valet Mode Toggle with State
Sharing Common Components
Adding a Map with MapKit
Car Pin Map Annotation
Location and Summon Panel
Linking the Location View
About this camp
In this camp, we will be designing an app using Figma and SwiftUI.
We'll start off in Figma, creating an interface for our app, with a few interactions. Then, we'll jump into Xcode and start coding out our app with SwiftUI. By the end, we'll have a full-fledged app design you can interact with. This camp isn't about functionality, but the design behind apps.
THIS IS PART TWO OF A MULTI PART CAMP
What you'll learn
- Use Figma to design app interfaces
- Create interactions in Figma
- Learn the basics of SwiftUI
- Program app designs with SwiftUI