Designing an app with Figma and SwiftUI - Part Three
- Length: 45 min
- Difficulty: Beginner
Auto-generated captions, so expect a few mistakes.
Recap and Planning the Overlays
Action Notification with Bindings
Voice Command Overlay View
Media Player Layout
Progress Bar and Media Buttons
Rounding Corners with View Extensions
Building the Charging View
Presenting Overlays with State
Wiring Up the Shortcut Overlays
Final Demo on iPhone
About this camp
In this camp, we will be designing an app using Figma and SwiftUI.
We'll start off in Figma, creating an interface for our app, with a few interactions. Then, we'll jump into Xcode and start coding out our app with SwiftUI. By the end, we'll have a full-fledged app design you can interact with. This camp isn't about functionality, but the design behind apps.
THIS IS PART THREE OF A MULTI PART CAMP
What you'll learn
- Use Figma to design app interfaces
- Create interactions in Figma
- Learn the basics of SwiftUI
- Program app designs with SwiftUI